Dragons, Thunder, and the Neon Sky
• publicWe came seeking victory. Glory. Perhaps a few turkey legs. What we got instead was chaos, dragons, a thousand simulated turtle-shells, and a roller coaster that pelted us with airborne pin-needles of rain. And it was awesome.
Our two-day saga at Universal’s new Epic Universe began with a simple truth: none of us had a clue what we were walking into. My dad, Doug the Steadfast. My nephews, Eli the Tracker and Noah the Trickster. And I, Keeper of Express Passes. From our view at the Terra Luna resort the night before, the land called to us like a shimmering promise. What lay within? Would we survive? Would we obtain dessert?
Breakfast of champions.
Fueled by sugar and unfounded confidence, we made our opening charge into Super Nintendo World. Crowd be cursed, we weren't stopping until the Power-Up Bands were on our wrists and the Mushroom Kingdom was under siege. Eli went with Toad. Noah picked Diddy Kong. I, naturally, took up the Yoshi mantle. We were warriors of whimsical ancestry, avatars of chaos.
Donkey Kong: Mine Cart Madness was first, and boy did it feel like someone actually tried to murder us with tracks-that-suddenly-weren’t. The missing-rail effect? Stunning. The juddering, speed, and sheer cartoon lunacy? Peak Donkey Kong. Right before we launched around the first tight turn, someone — probably me — screamed something about bananas and impending doom.
Our expressions told the tale — a Viking horde facing barrel traps and roller coaster gods.
Then came Mario Kart: Bowser’s Challenge. Strapping on AR visors like battle helms, we galloped through a labyrinth of pixels and pyrotechnics, half real, half digital delusion. Did we win? Possibly. Did Bowser cheat? Most assuredly. But the mayhem was glorious. We came, we karted, we nearly lost our lunches.
Mid-day hunger struck like a thunder god’s axe, and we sought refuge within Celestial Park. There, among cosmic decor and neon calm, the Blue Dragon whispered promises of noodles and solace.
Eli’s ramen bowl was so vast, I considered charting it for future expeditions. My orange chicken, those potstickers — pure comfort in edible form. As the room glowed around us, we sank deeper into plush happiness.

Refueled and reckless, we turned our eyes skyward. Stardust Racers called to us with siren song and steel tracks. The wait teased us with technical hiccups, lulled us with false starts — then launched us into a storm.
The rain hit midway through like arctic knives on exposed skin. We howled. We laughed louder. And we rode again. And again.
We braved the stars and stung by clouds, were baptized in thrill.
But amidst the warring kingdoms and sci-fi battlegrounds, one land stole our Norse hearts more than any other: The Isle of Berk.
Brothers of the Wind, Riders of the Dragon. Berk embraced us in roaring flame and flying majesty. Hiccup’s Wing Gliders took us soaring with tear-jerking orchestral swells.
We’d expected silly dragons. We got emotional lift-off and deep-chested nostalgia. The food in Berk? That mac & cheese cone with bacon jam? Bifrost-worthy.
On day one, disaster struck mid-dragon-show — a mechanical hiccup cut the “Untrainable Dragon” mid-roar. Day two redeemed it with the full show and then some. Animatronics, effects, storytelling — all fit for the halls of Valhalla.
A curious detour into the Fyre Drill water ride proved less noble. Soaked and squishy, we emerged unsure if the comedy justified the moisture. But our spirits rebounded with a twisty triumph on Dragon Challenge — a beast we tamed with looping flips and questionable laughter.
Of course, no tale of hidden realms is complete without monsters in the dark.
Dark Universe enveloped us in haunted fog and pulsing terror. Frankenstein Manor stood like a cathedral of dread. Then Monsters Unchained grabbed us by the screams and wouldn’t let go.
We shrieked. We laughed. I may have cursed a mummy. And we posed like proud monster fodder beneath Dracula’s scowl.
The Ministry of Magic awaited us next — and what a spell it cast. Magic, statues, and cobbled streets straight from the dreamscape.
We wandered the alleys of wizarding Paris, just shy of curfew, lanterns glowing like captive stars.

The Fantastic Beasts stage show? Better than any tale in a wizard tome. And while the Ministry ride itself lacked a rush, we still stood bewitched by the grandeur.

And what's an epic tale without a little whimsy?
By the end, we weren’t just sore-footed adventurers. We were veterans of magic and monsters, seekers of sweets and seekers of speed.
Would we return? Without question. There's always another dragon to chase, another coaster to scream through, another tale waiting under neon stars. Epic Universe didn’t just live up to the name.
It earned its place in saga.